Sam V
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0e8d3ad4c5
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Fix Gauss gun sometimes settting player uranium ammo to -1
ValveSoftware/halflife#3343
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2023-03-31 18:53:33 +02:00 |
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Sam V
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3d1379247c
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Fix ammo pickup sound playing when picking up a weapon for the first time
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2023-03-24 14:23:33 +01:00 |
|
Sam V
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a9f1de5227
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Update changelog
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2023-03-23 15:28:19 +01:00 |
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Sam V
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fa35443028
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Fix spray logo using wrong decal after save game load when not using custom spray
Resolves #193
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2023-03-23 15:26:55 +01:00 |
|
Sam V
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1d5610c178
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Fix func_friction not working properly in multiplayer
ValveSoftware/halflife#1542
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2023-03-06 14:02:01 +01:00 |
|
Sam V
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840d119cd2
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Remove redundant material type constants
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2023-03-06 13:30:25 +01:00 |
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Sam V
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79f9e956bd
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Fix tripmines not detonating if placed on breakable and a save game is loaded
Resolves #192
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2023-03-01 19:15:24 +01:00 |
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Sam V
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0621b39bd2
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Update changelog
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2023-02-04 16:21:06 +01:00 |
|
Sam V
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6ecc8f298b
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Fix entities with an index greater than 2047 corrupting the client's heap if sent over the network
Resolves #191
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2023-02-04 14:29:11 +01:00 |
|
Sam V
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0da76d96ab
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Add WRITE_FLOAT function corresponding to the client's READ_FLOAT function
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2023-02-04 13:29:14 +01:00 |
|
Sam V
|
d9f8ec47c6
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Update changelog
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2023-02-04 13:09:03 +01:00 |
|
Sam V
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d6accf181d
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Fix explosives that impact the underside of a brush dealing damage to entities on the other side of that brush
ValveSoftware/halflife#3244
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2023-02-04 13:08:19 +01:00 |
|
Sam V
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62b84baad1
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Fix Hornet gun recharging to full ammo after loading a save game
Resolves #190
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2023-02-02 19:17:43 +01:00 |
|
Sam V
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2f29611676
|
Print texture type along with texture name when using impulse 107, make PM_FindTextureType const correct
|
2023-02-02 17:24:12 +01:00 |
|
Sam V
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3706fdda66
|
Move IsFacing function from barney.cpp to h_ai.cpp to help prevent linker errors when copy pasting source file
|
2023-02-02 17:17:40 +01:00 |
|
Sam V
|
6b649da8dd
|
Fix game_player_equip crashing when given a null activator
Resolves #189
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2023-02-02 17:13:05 +01:00 |
|
Sam V
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c20feca340
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Save and restore game_player_equip
Resolves #188
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2023-02-02 17:03:11 +01:00 |
|
Sam V
|
ea1cdde3bf
|
Only set flifetime-dse flag for GCC and not Clang
|
2023-02-02 15:19:15 +01:00 |
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Sam V
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ba8089e1f3
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Add -flifetime-dse=1 flag to Linux Makefile to disable compiler optimization that removed entity memory zero-initialization
Resolves #187
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2023-02-02 15:12:57 +01:00 |
|
Sam V
|
9c4af83c7d
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Rename CWorld::Instance to CWorld::World to avoid conflicting with CBaseEntity::Instance function name
|
2023-02-02 13:17:24 +01:00 |
|
Sam V
|
a370af08e6
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Convert all source files to UTF without BOM
|
2022-12-17 13:32:43 +01:00 |
|
Sam V
|
2cba0a9d44
|
Update changelog
|
2022-12-17 13:17:14 +01:00 |
|
Sam Vanheer
|
1f4a8955ee
|
Merge pull request #184 from anchurcn/master
Update source file encoding to UTF-8
|
2022-12-17 13:15:46 +01:00 |
|
Anchur
|
2c84881c07
|
Update source file encoding to UTF-8
|
2022-12-16 22:52:07 +08:00 |
|
Sam V
|
44891ac815
|
Remove unnecessary semicolons
|
2022-11-18 14:37:19 +01:00 |
|
Sam V
|
5ee971148a
|
Fix NPCs not being able to speak scripted sentences while in scripted death
Resolves #180
|
2022-11-18 14:31:15 +01:00 |
|
Sam V
|
a7a472f75a
|
Fix projects with spaces in paths failing to execute post build step
Resolves #179
|
2022-11-01 17:17:41 +01:00 |
|
Sam V
|
c6c2eab514
|
Add documentation for setting up dotnet script to Half-Life Updated
|
2022-10-31 11:06:10 +01:00 |
|
Sam V
|
00204964ca
|
Add #178 to changelog
|
2022-10-28 23:23:15 +02:00 |
|
Sam V
|
2b39eaa04d
|
Fix weapon bits being incorrectly set and checked in HasAnyWeapons
Resolves #178
|
2022-10-28 23:22:26 +02:00 |
|
Sam V
|
e64ef759af
|
Remove wiki changes & fix link to readme
|
2022-10-26 21:50:56 +02:00 |
|
Sam V
|
eaf28e0ff1
|
Add full changelog
|
2022-10-26 21:49:01 +02:00 |
|
Sam V
|
bb6fd8bdc5
|
Fix links in INSTALL.md
|
2022-10-26 21:25:32 +02:00 |
|
Sam V
|
3a9bd6d691
|
Add header to CHANGELOG.md
|
2022-10-26 21:18:49 +02:00 |
|
Sam V
|
7e933712cd
|
Add wiki content as markdown files in repository
|
2022-10-26 21:16:56 +02:00 |
|
Sam V
|
8339de3362
|
Fix animation code accessing invalid sequence descriptor
ValveSoftware/halflife#3308
|
2022-10-25 17:03:47 +02:00 |
|
Sam V
|
ec1f0161b0
|
Set activity before SetYawSpeed so it has the right activity
Resolves #176
|
2022-10-25 16:46:21 +02:00 |
|
Sam V
|
89610a2d53
|
Correctly save and restore controller and blending variables
Resolves #175
|
2022-10-25 16:39:07 +02:00 |
|
Sam V
|
f2c8e2346e
|
Access world through global, access local player through helper function, remove some obsolete utility functions
ValveSoftware/halflife#3307
|
2022-10-07 16:40:56 +02:00 |
|
Sam V
|
6f0ae55d6d
|
Fix tripmines blowing up after loading save game in c1a3d
Resolves #172
|
2022-09-26 10:32:39 +02:00 |
|
Sam V
|
85467c5a32
|
Fix NPCs being able to speak scripted_sentences while dying
#171
|
2022-09-22 19:24:08 +02:00 |
|
Sam V
|
3e0214ee12
|
Fix crash while parsing command menu with unsupported custom button
ValveSoftware/halflife#1730
|
2022-09-19 16:14:29 +02:00 |
|
Sam V
|
90500cf0ce
|
Fix domain errors in func_tank
ValveSoftware/halflife#3303
|
2022-09-19 14:00:11 +02:00 |
|
Sam V
|
b391935894
|
Fix Particle man removing more particles than expected
Resolves #169
|
2022-09-18 19:30:39 +02:00 |
|
Sam Vanheer
|
603b2f7c15
|
Merge pull request #168 from FreeSlave/makefile_particleman
Add particle man sources to the object list in Linux client Makefile
|
2022-09-17 22:04:40 +02:00 |
|
Roman Chistokhodov
|
eb10d178a3
|
Add particle man sources to the object list in Linux client Makefile
|
2022-09-17 22:07:03 +03:00 |
|
Sam V
|
8536963af8
|
Update CI config to use correct paths to artifacts
|
2022-09-16 21:50:41 +02:00 |
|
Sam V
|
e069c0bcbf
|
Use post build event to copy dlls instead of using output directory
#167
|
2022-09-16 21:24:06 +02:00 |
|
Sam V
|
b0e5d2d955
|
Always place decals when bullets hit BSP geometry
Resolves #163
|
2022-09-16 11:34:02 +02:00 |
|
Sam V
|
ff464452bb
|
Revert "Fix MP5 not creating bullet decals half the time"
This reverts commit f6a899d03f .
|
2022-09-16 11:29:42 +02:00 |
|