Commit graph

822 commits

Author SHA1 Message Date
Sam V
0e8d3ad4c5 Fix Gauss gun sometimes settting player uranium ammo to -1
ValveSoftware/halflife#3343
2023-03-31 18:53:33 +02:00
Sam V
3d1379247c Fix ammo pickup sound playing when picking up a weapon for the first time 2023-03-24 14:23:33 +01:00
Sam V
a9f1de5227 Update changelog 2023-03-23 15:28:19 +01:00
Sam V
fa35443028 Fix spray logo using wrong decal after save game load when not using custom spray
Resolves #193
2023-03-23 15:26:55 +01:00
Sam V
1d5610c178 Fix func_friction not working properly in multiplayer
ValveSoftware/halflife#1542
2023-03-06 14:02:01 +01:00
Sam V
840d119cd2 Remove redundant material type constants 2023-03-06 13:30:25 +01:00
Sam V
79f9e956bd Fix tripmines not detonating if placed on breakable and a save game is loaded
Resolves #192
2023-03-01 19:15:24 +01:00
Sam V
0621b39bd2 Update changelog 2023-02-04 16:21:06 +01:00
Sam V
6ecc8f298b Fix entities with an index greater than 2047 corrupting the client's heap if sent over the network
Resolves #191
2023-02-04 14:29:11 +01:00
Sam V
0da76d96ab Add WRITE_FLOAT function corresponding to the client's READ_FLOAT function 2023-02-04 13:29:14 +01:00
Sam V
d9f8ec47c6 Update changelog 2023-02-04 13:09:03 +01:00
Sam V
d6accf181d Fix explosives that impact the underside of a brush dealing damage to entities on the other side of that brush
ValveSoftware/halflife#3244
2023-02-04 13:08:19 +01:00
Sam V
62b84baad1 Fix Hornet gun recharging to full ammo after loading a save game
Resolves #190
2023-02-02 19:17:43 +01:00
Sam V
2f29611676 Print texture type along with texture name when using impulse 107, make PM_FindTextureType const correct 2023-02-02 17:24:12 +01:00
Sam V
3706fdda66 Move IsFacing function from barney.cpp to h_ai.cpp to help prevent linker errors when copy pasting source file 2023-02-02 17:17:40 +01:00
Sam V
6b649da8dd Fix game_player_equip crashing when given a null activator
Resolves #189
2023-02-02 17:13:05 +01:00
Sam V
c20feca340 Save and restore game_player_equip
Resolves #188
2023-02-02 17:03:11 +01:00
Sam V
ea1cdde3bf Only set flifetime-dse flag for GCC and not Clang 2023-02-02 15:19:15 +01:00
Sam V
ba8089e1f3 Add -flifetime-dse=1 flag to Linux Makefile to disable compiler optimization that removed entity memory zero-initialization
Resolves #187
2023-02-02 15:12:57 +01:00
Sam V
9c4af83c7d Rename CWorld::Instance to CWorld::World to avoid conflicting with CBaseEntity::Instance function name 2023-02-02 13:17:24 +01:00
Sam V
a370af08e6 Convert all source files to UTF without BOM 2022-12-17 13:32:43 +01:00
Sam V
2cba0a9d44 Update changelog 2022-12-17 13:17:14 +01:00
Sam Vanheer
1f4a8955ee
Merge pull request #184 from anchurcn/master
Update source file encoding to UTF-8
2022-12-17 13:15:46 +01:00
Anchur
2c84881c07 Update source file encoding to UTF-8 2022-12-16 22:52:07 +08:00
Sam V
44891ac815 Remove unnecessary semicolons 2022-11-18 14:37:19 +01:00
Sam V
5ee971148a Fix NPCs not being able to speak scripted sentences while in scripted death
Resolves #180
2022-11-18 14:31:15 +01:00
Sam V
a7a472f75a Fix projects with spaces in paths failing to execute post build step
Resolves #179
2022-11-01 17:17:41 +01:00
Sam V
c6c2eab514 Add documentation for setting up dotnet script to Half-Life Updated 2022-10-31 11:06:10 +01:00
Sam V
00204964ca Add #178 to changelog 2022-10-28 23:23:15 +02:00
Sam V
2b39eaa04d Fix weapon bits being incorrectly set and checked in HasAnyWeapons
Resolves #178
2022-10-28 23:22:26 +02:00
Sam V
e64ef759af Remove wiki changes & fix link to readme 2022-10-26 21:50:56 +02:00
Sam V
eaf28e0ff1 Add full changelog 2022-10-26 21:49:01 +02:00
Sam V
bb6fd8bdc5 Fix links in INSTALL.md 2022-10-26 21:25:32 +02:00
Sam V
3a9bd6d691 Add header to CHANGELOG.md 2022-10-26 21:18:49 +02:00
Sam V
7e933712cd Add wiki content as markdown files in repository 2022-10-26 21:16:56 +02:00
Sam V
8339de3362 Fix animation code accessing invalid sequence descriptor
ValveSoftware/halflife#3308
2022-10-25 17:03:47 +02:00
Sam V
ec1f0161b0 Set activity before SetYawSpeed so it has the right activity
Resolves #176
2022-10-25 16:46:21 +02:00
Sam V
89610a2d53 Correctly save and restore controller and blending variables
Resolves #175
2022-10-25 16:39:07 +02:00
Sam V
f2c8e2346e Access world through global, access local player through helper function, remove some obsolete utility functions
ValveSoftware/halflife#3307
2022-10-07 16:40:56 +02:00
Sam V
6f0ae55d6d Fix tripmines blowing up after loading save game in c1a3d
Resolves #172
2022-09-26 10:32:39 +02:00
Sam V
85467c5a32 Fix NPCs being able to speak scripted_sentences while dying
#171
2022-09-22 19:24:08 +02:00
Sam V
3e0214ee12 Fix crash while parsing command menu with unsupported custom button
ValveSoftware/halflife#1730
2022-09-19 16:14:29 +02:00
Sam V
90500cf0ce Fix domain errors in func_tank
ValveSoftware/halflife#3303
2022-09-19 14:00:11 +02:00
Sam V
b391935894 Fix Particle man removing more particles than expected
Resolves #169
2022-09-18 19:30:39 +02:00
Sam Vanheer
603b2f7c15
Merge pull request #168 from FreeSlave/makefile_particleman
Add particle man sources to the object list in Linux client Makefile
2022-09-17 22:04:40 +02:00
Roman Chistokhodov
eb10d178a3 Add particle man sources to the object list in Linux client Makefile 2022-09-17 22:07:03 +03:00
Sam V
8536963af8 Update CI config to use correct paths to artifacts 2022-09-16 21:50:41 +02:00
Sam V
e069c0bcbf Use post build event to copy dlls instead of using output directory
#167
2022-09-16 21:24:06 +02:00
Sam V
b0e5d2d955 Always place decals when bullets hit BSP geometry
Resolves #163
2022-09-16 11:34:02 +02:00
Sam V
ff464452bb Revert "Fix MP5 not creating bullet decals half the time"
This reverts commit f6a899d03f.
2022-09-16 11:29:42 +02:00